La paradoja del cuidado
																						
			
				Keep the system active, you will discover that maybe it takes more than just starting the machinery. 
				This project is intended as an awareness-raising audiovisual experience pill.
			
You can download it and play on this page.
Technical detailss
				• Ball inhabitants have been programmed with simple artificial intelligence. Depending on the state they are in, different aspects are modified: 
				    1. His movements (runs, jumps, wanders)
				    2. Appearance (color and facial expression)
				• It has been balanced so that the cost of the work (turning on the light) varies and reflects the message of the project.
				• All game art have been modeled and animated with 3DS Max and Blender. 
				• Programmed in C # on the Unity3D engine.